Merlin

Merlin

Published: 2017
Category: Dice, Medieval
Mechanics: Area Control / Area Influence, Dice Rolling, Roll / Spin and Move, Set Collection, Worker Placement
Rating: 7.1

2 - 4
Players

75 - 75
Minutes

14+
Age

Description
King Arthur is searching for a worthy heir. Together with Merlin, he tries to find the best candidate among the Knights of the Round Table.

In Merlin, players move their knights or Merlin with the help of dice around the action ring to get the most desired actions. While the knights are only moved by the corresponding player, Merlin can be moved by all players, which makes integrating Merlin in one's plan a tricky endeavor.

There are multiple ways to score victory points such as defeating barbarians, building manors in the surrounding area and increasing one's influence in the six counties. Additionally, players can fulfill task cards during their turn to get more victory points. The player who plans his actions most efficiently will ultimately have the most points and thus will be the royal successor of King Arthur.