Shipwrights of the North Sea is set in the early years of the Viking Age, circa 900 AD. As Viking shipwrights, players compete to build the greatest fleet on the North Sea. Players must collect oak, w...
Published: 2014 Category: Animals, Arabian, Fantasy, Mythology Mechanics: Area Control / Area Influence, Auction/Bidding, Card Drafting, Modular Board, Set Collection
$79.99 Rating: 7.8
2 - 4 Players
40 - 80 Minutes
Crossing into the Land of 1001 Nights, your caravan arrives at the fabled Sultanate of Naqala. The old sultan just died and control of Naqala is up for grabs! The oracles foretold of strangers who wou...
In Arkwright players run up to four factories in England during the late 18th Century. Your goal is to have the most valuable block of own shares. Thus, you must increase your share value and buy shar...
Published: 2014 Category: Ancient, Card Game, City Building, Civilization Mechanics: Card Drafting, Hand Management, Take That, Variable Player Powers
$77.99 Rating: 7.5
1 - 4 Players
45 - 90 Minutes
Settlers from four major powers of the world have discovered new lands, with new resources and opportunities. Romans, Barbarians, Egyptians and Japanese all at once move there to expand the boundaries...
Turn based tactics meets collectible card gaming in a Japanese RPG-style online game by the creators of Star Ocean & Valkyrie Profile
Take a collectible card game, add turn-based strategy, and bring ...
Published: 2013 Category: Science Fiction Mechanics: Dice Rolling, Hand Management, Set Collection, Variable Player Powers, Worker Placement
$69.99 Rating: 7.3
2 - 6 Players
60 - 60 Minutes
UPDATE July 1, 2014: 16 of the original recruit cards have been updated and revised for the second printing of Euphoria. Those recruit cards are included for free in every copy of our Treasure Chest a...
Published: 2012 Category: Civilization, Economic, Fantasy, Territory Building Mechanics: Area Control / Area Influence, Route/Network Building, Variable Phase Order, Variable Player Powers
$109.99 Rating: 8.2
2 - 5 Players
60 - 150 Minutes
In the land of Terra Mystica dwell 14 different peoples in seven landscapes, and each group is bound to its own home environment, so to develop and grow, they must terraform neighboring landscapes int...
Published: 2012 Category: City Building, Economic, Nautical, Renaissance, Territory Building Mechanics: Auction/Bidding, Memory, Modular Board, Pick-up and Deliver, Route/Network Building, Set Collection, Tile Placement, Worker Placement
$74.99 Rating: 7.8
2 - 6 Players
90 - 120 Minutes
Keyflower is a game for two to six players played over four rounds. Each round represents a season: spring, summer, autumn, and finally winter. Each player starts the game with a "home" tile and an in...